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Discordeno

Discord API library wrapper in Deno

Discord Server

Website

Documentation Testing

Starting with Discordeno is very simple, you can start from scratch without any boilerplates/frameworks: Add this snippet of code into a new TypeScript file:

import Client from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/module/client.ts";
import { sendMessage } from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/handlers/channel.ts";
import { Intents } from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/types/options.ts";
import config from "./config.ts";

Client({
    token: config.token,
    intents: [Intents.GUILD_MESSAGES, Intents.GUILDS],
    eventHandlers: {
        ready: () => {
            console.log(`Logged!`);
        },
        messageCreate: (message) => {
            if (message.content === "!ping") {
                sendMessage(message.channel, "Pong");
            }
        }
    }
});

Alternatively, you can use boilerplate template repositories that were created by wonderful developers. The official one is at: GitHub but there will be more listed on the website. It is a beautiful website indeed! Check it out!

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