Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- uddUpdate Deno Dependencies - update dependency urls to their latest published versions
- importmapResolve specifiers with import maps.
- updateKeep the dependencies of your Deno project up-to-date.
- rimbuRimbu is a TypeScript library focused on immutable, performant, and type-safe collections and other tools.
- object_hashGenerate hashes from javascript objects in node and the browser.
- etaEmbedded JS template engine for Node, Deno, and the browser. Lighweight, fast, and pluggable. Written in TypeScript
- deno_validatorString validation
- emoji🦄 Emojis for dinosaurs
- deployCommand line tool for Deno Deploy
- notion_sdkUnofficial Notion Deno Client, port of the official Node.JS Client
- checksumSha1、MD5 algorithms for Deno
- kd_clientsVarious HTTP clients for miscellaneous use.
- portDeno module to check if a port is available, get an available TCP port, or kill a process running on a port.
- password_generatorNo description
- bids_validatorValidator for the Brain Imaging Data Structure
- forasWebAssembly port of Deflate, Gzip, and Zlib compression algorithms
- gfmServer-side GitHub Flavored Markdown rendering for Deno
- bcryptA port of jBCrypt to TypeScript for use as a Deno module
- superdenoSuper-agent driven library for testing Deno HTTP servers.
- edge_corsCORS for edge workers, including Next.js and Deno
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.