Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- vcaA visitor count API written in TypeScript for Deno.
- vatsim_wrapperVATSIM API wrapper in TypeScript (Deno)
- varintEncode/Decode Number/BigInts into an array of Varint bytes
- variatNo description
- variantmatchBrings variant match pattern to TypeScript.
- variantVariant (and more specific: Result) types support with match
- vargs_denovargs replace for deno
- vanicA small, Hook-based library for creating Reactive-UI in Vanilla.
- van_routerA small router middleware for vanilla-js.
- van_jsxA small ~1kb JSX libs for building vanilla-app.
- valvekvTS implementation of Valve Key Value
- valveSteamy is a library made to help interact with Valve's REST APIs for their various games and services by providing easy asynchronous functions to call them, along with a key manager, and type checking to boot.
- value_schemasimple, easy-to-use, and declarative input validator; supports Node.js, TypeScript, Deno, and Bun
- valtio🧙 Valtio makes proxy-state simple for React and Vanilla
- valivarJavascript/Typescript schema-based validation and sanitation
- valitaA typesafe validation & parsing library for TypeScript.
- validifyValidate your Deno application's incoming data
- validenoValidate your values and schemes with this extendable validator
- validatorusA class-based validator for Deno.
- validator4oakValidator & Sanitizer middleware for Oak.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.