Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- typeormForked from https://github.com/typeorm/typeorm
- caseConvert strings between camelCase, PascalCase, Title Case, snake_case and more
- puppeteerA port of puppeteer running on Deno
- rss📰 Deno module for deserializing RSS or ATOM XML feeds into typed objects
- lambdaA deno runtime for AWS Lambda. Deploy deno via docker, SAM, serverless, or bundle it yourself.
- wmillOpen-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
- redis🦕 Redis client for Deno 🍕
- graphql_denoGraphQL-JS ported to Deno
- html_rewriterWASM-based implementation of Cloudflare's HTML Rewriter for use in Deno, browsers, etc.
- deno_cacheDeno CLI's module cache
- flatA collection of postprocessing utilities for flat
- blocksGit-based Visual CMS for Deno, </> htmx and Tailwind apps. Deploy on any Deno-compatible host.
- honoWeb Framework built on Web Standards
- mongoMongoDB driver for Deno
- imagemagick_denoDeno port of the WASM library for ImageMagick
- deno_fakerDeno port of https://github.com/Marak/faker.js
- mysqlMySQL driver for Deno
- xhrAn XMLHttpRequest polyfill for Deno CLI and Deploy 🦕
- media_typesDeprecated. Use std/media_types instead.
- sentry_denoUnofficial port of the Sentry SDK for JavaScript to Deno.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.