Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- sleep๐ฆ module for sleep. You can sleep for a specific amount of time or you can sleep for a random amount of time with this.
- lume_markdown_pluginsCollection of markdown-it plugins adapted to Lume
- veloA high-performance caching library for Deno. Supports LRU, LFU, ARC, and TinyLFU.
- superoakHTTP assertions for Oak made easy via SuperDeno. ๐ฟ ๐ฆ
- oak_sessionsSession middleware for Oak
- deno_slack_builderLibrary for building a Run on Slack Deno project.
- dendron_exportsExport your Dendron vault into SSG compatible markdown
- fathym_everything_as_codeNo description
- terA tiny wiki-style site generator with Zettelkasten flavor.
- progressProgressBar in terminal for deno
- slack_web_apiSlack Developer Kit for Node.js
- pg_memAn in memory postgres DB instance for your unit tests
- y18n๐ the bare-bones i18n library used by yargs
- mandarinetsMandarine.TS is a typescript, decorator-driven framework that allows you to create server-side applications. Mandarine.TS provides a range of built-in solutions such as Dependency Injection, Components, ORM and more. Under its umbrella, Mandarine.TS has 4 modules: Core, Data, Security and MVC, these modules will offer you the requirements to build a Mandarine-powered application.
- crypto_random_stringDeno module to generate a cryptographically strong random string
- lume_initTool to init & upgrade Lume projects
- equalTypeScript-first deep equivalence comparison between two values
- sax_tsSAX-style (Simple API for XML) in TypeScript
- catjazzCataclysm: Bright Nights JSON manipulation powertools
- yargs_parser๐ช the mighty option parser used by yargs
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.