deno_bindgen
This tool aims to simplify glue code generation for Deno FFI libraries written in Rust.
QuickStart
Annotate on top of Rust fn, struct and enum to make them available to Deno.
// add.rs
use deno_bindgen::deno_bindgen;
#[deno_bindgen]
pub struct Input {
a: i32,
b: i32,
}
#[deno_bindgen]
fn add(input: Input) -> i32 {
input.a + input.b
}Invoke the CLI to compile and generate bindings:
$ deno_bindgenAnd finally import the generated bindings in your JS
// add.ts
import { add } from "./bindings/bindings.ts";
add({ a: 1, b: 2 }); // 3Installation
- Install the
deno_bindgenCLI with Deno.
deno install -Afrq -n deno_bindgen https://deno.land/x/deno_bindgen/cli.tsAdd the following dependencies to your crate.
# Cargo.toml
[dependencies]
deno_bindgen = "0.8.1"
serde = { version = "1", features = ["derive"] }Change your crate-type to cdylib and set your package name as well.
[lib]
name = "___"
crate-type = ["cdylib"]Bindings
Put #[deno_bindgen] on top of a “serde-deriavable” struct, enum or fn.
struct (named fields)
These transform into Typescript types.
// lib.rs
#[deno_bindgen]
pub struct A {
b: Vec<Vec<String>>,
}becomes:
// bindings/bindings.ts
export type A = {
b: Array<Array<string>>;
};enum
Enums become type unions in Typescript.
#[deno_bindgen]
pub enum Event {
Quit,
MouseMove {
x: i32,
y: i32,
}
}becomes:
export type Enum =
| "quit"
| {
mouse_move: {
x: number;
y: number;
};
};fn
Functions are exposed through the FFI boundaries.
#[deno_bindgen]
fn greet(name: &str) {
println!("Hello, {}!", name);
}becomes:
export function greet(name: string) {
// ... glue code for calling the
// symbol.
}Notes
Use
#[deno_bindgen(non_blocking)]attribute to call symbol without blocking JS event loop. Exposed as an async funtion from bindings.Rust doc comments transform to JS docs.
#[deno_bindgen] pub struct Me { /// My name... /// ...it is name: String, }
becomes:
export type Me = { /** * My name... * ...it is */ name: string; };
If the argument type of Rust is f32, the calculation result may be different.
Number in Java Script is float64, when data is passed to Rust, it becomes float32, so the number may change.
e.g:1.3 + 1.5will be2.799999952316284
CLI
The deno_bindgen CLI tool provides the following flags:
Pass
--releaseto create a release build.--release=URLwill load library artifacts from a remote location. This is useful for updating bindings for end users after a release:deno_bindgen --release=https://github.com/littledivy/deno_sdl2/releases/download/0.2-alpha.1
Under the hood this uses
x/plugto fetch and cache the artifact.Artifacts must be following the remote asset naming scheme, as follows:
OS Arch Naming Windows x86_64 name.dll Linux x86_64 libname.so MacOS x86_64 libname.dylib MacOS arm64 libname_arm64.dylib Flags after
--will be passed tocargo build. Example:deno_bindgen -- --features "cool_stuff"